//===============================================================================
// Copyright (c) 2007-2024  Advanced Micro Devices, Inc. All rights reserved.
// Copyright (c) 2004-2006 ATI Technologies Inc.
//===============================================================================
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// File : BC7_Library.h
//
// Reference implementation of a multithreaded BC7 block compressor.
//
// Version 0.1
//
//-----------------------------------------------------------------------------

#ifndef _BC7_LIBRARY_H_
#define _BC7_LIBRARY_H_

#include "3dquant_vpc.h"
#include "shake.h"

// Maximum number of threads supported by the compressor
#define MAX_BC7_THREADS 128

// Number of image components
#define BC7_COMPONENT_COUNT 4

// Number of pixels in a BC7 block
#define BC7_BLOCK_PIXELS 16

extern void Quant_DeInit();
extern void Quant_Init();

#endif
